Level 203: Nuno Fonseca (Sound Particles)

Nuno Fonseca grew up with an equal love for music, audio and technology. He’s a former university professor in Portugal, and he’s published more than 20 papers on computer audio and 2 books on sound and computer design. His interests led him to create Sound Particles, which is immersive software capable of generating thousands or…

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Level 202: Kristin Naigus (Woodwind specialist, session recording artist)

Kristin Naigus plays dozens of instruments and has performed on dozens of soundtracks. Here’s a fraction of her credits: Lara Croft and the Temple of Osiris, Aragami 1 & 2, ABZU, Farpoint, various Minecraft mythology projects like the Egyptian, Norse and Chinese Mythology packs, Moss: Books 1 & 2, Darksiders Genesis, Hades, The Pathless, Ori…

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Level 201: Ed Critchley (South of the Circle)

Composer Ed Critchley talks about his music for South of the Circle, a narrative adventure about an academic named Peter and his relationship with another lecturer named Clara. The game is set in the Cold War in the 60’s in Antarctica. South of the Circle came out more than 2 years ago, which matters, because…

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Level 200: Cris Velasco (Dauntless, Vol. 3)

Composer Cris Velasco talks about his music for the game Dauntless, a co-op action RPG that debuted in 2019. This release is Cris’s third volume of music from the game. We talk about the evolution of the score over the last several years, and how he takes instruments from all around the world to create…

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Level 198: Austin Wintory (Aliens: Fireteam Elite)

Composer Austin Wintory talks about his music for Aliens: Fireteam Elite, a squad shooter from Cold Iron Studios. The game is a part of the Aliens universe, you know, the face-hugging, chest-exploding, H.R. Giger-designed Aliens. And the soundtrack is fabulous, with many subtle and less-subtle tributes to the famous film scores written by Jerry Goldsmith,…

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Level 197: Maclaine Diemer (Salt and Sacrifice)

Composer Maclaine Diemer‘s music for Salt and Sacrifice is grimy and unpolished. As producer Sam Keenan says, “You can make a cello sound a lot of ways, and he found a bunch of fun ones.” Of course, Maclaine is best-known for his gorgeous, lush, epic orchestral music for Guild Wars 2. And this is definitely…

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Level 195: Jason Graves (Moss: Book II)

Composer Jason Graves talks about his music for Moss: Book II, a VR game where the player helps a mouse named Quill save her homeland from evil. The score has numerous solos for various wind instruments, like flute, oboe, English horn and Irish penny whistle. Jason also mentions the baby grand piano he bought and…

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Level 194: Nick Roder (Roadwarden)

Composer Nick Roder talks about his music for Roadwarden, an illustrated text-based RPG released in September (2022). Since the game is text-based, the music functions a bit differently than game music often does, allowing Nick to stretch tracks out over longer periods of time. It’s very melancholic music – deeply introspective, calm… maybe a bit…

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Level 193: The Game Brass (Brass Effect)

The Game Brass are a team of seven musicians on a mission to share video game music in a brassy way. Six of them are performers: John Robert Matz (who’s been a recurring Level guest), Robby Duguay, Danny Flam, Daniel Romberger, Alex Hill and John Stacy. The seventh, Thomas Kresge, is The Game Brass’s arranger…

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Level 192: Phill Boucher (HEROish, Fortnite)

Composer Phill Boucher wrote a fantastic score for HEROish, a new castle defense game on Apple Arcade. It’s an amalgamation of Celtic instruments, a full-orchestra and some hardcore metal guitar. He calls it “Celtic metal plus” and the description is appropriate. Definitely take a few moments to check out this score video if you want…

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Level 190: Ben Hanson, Kyle Hilliard (MinnMax, GameSpot)

Ben Hanson and Kyle Hilliard are serious content creators in the world of video game media. They have a media empire of sorts here in Minneapolis at MinnMax, with weekly podcasts and videos, a vibrant Discord and a variety of events. They met years ago as colleagues at Game Informer magazine (published here in Mpls)…

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Level 189: Alina Matson (Fitment, Glossbird)

Alina Matson is the founder of Glossbird, a Minneapolis-based game developer making a game called Fitment. Alina and her company are making a social micro-fitness game, described as Animal Crossing meets Duolingo for exercise. It isn’t out yet, although it will be hitting early-access soon! Fitment’s release is expected in 2023, and now you can…

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