Level 149: Tom Salta (Masterclass)

Tom Salta is a composer I’ve interviewed many times for Level about his music for the Halo series, our first interview was for a game called From Dust, we’ve talked about PUBG before, and we’ve been together on panels and such. Rather than talk about his music today, we’ll talk about a series of classes…

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Level 148: Brad Gentle (No Way Home)

Enjoy a deep dive into music from No Way Home by composer Brad Gentle. I loved the variety in the music and I was drawn to the ambient tracks where Brad used recordings of planets from NASA. No Way Home is a space shooter on Apple Arcade by SMG Studio out of Australia. Support Level…

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Level 146: Jack Wall (Call of Duty: Black Ops Cold War)

This episode features a chat with Jack Wall about his music for Call of Duty Black Ops Cold War. The score features live orchestra and live choir, which posed quite a challenge during the pandemic, but you wouldn’t know it because it all sounds great. The score is a bit of a family affair for…

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Level 145: Gordy Haab (Star Wars: Squadrons)

Gordy Haab’s music in the Star Wars gaming universe is fantastic. His new addition is Star Wars: Squadrons, a space combat game that fulfills most Star Wars fans’ dream of flying X-wings and TIE Fighters. The music is so great. Enjoy! Support Level with Emily Reese on Patreon.…

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Level Bit 22: Patron Nicole Zalles

Nicole Zalles is in her final year of medical school, she’s a gamer, and she’s a patron of Level. I talk with her about some of her favorite game music. See a playlist and support Level with Emily on Patreon.…

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Level 142: Steve Pardo (Signs of the Sojourner)

Signs of the Sojourner is a narrative deck-building card game about communication. This is easily one of my favorite soundtracks of 2020 and one I know I’ll return to for years to come. It was a suuuuuuuch a pleasure to talk with Steve about his music!! You can support Level with Emily Reese on Patreon.…

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Level 141: Tim Wright/CoLD SToRAGE (Pacer, Wipeout)

  Tim Wright — aka CoLD SToRAGE — composed music for the game Pacer, which is an anti-gravity racing game with elements of combat. It’s a spiritual successor to the Wipeout series which started in the mid-90s, and Tim wrote the music for 3 of the Wipeout games. It was a pleasure to speak with…

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Level 140: Jesse Harlin (Mafia: Definitive Edition)

Hear composer Jesse Harlin talk about his music for Mafia: Definitive Edition. The game is a remake of the first Mafia game, which came out in 2002, but with completely new music written by Jesse. We’ve had Jesse on the show twice before; once was for Yoku’s Island Express in 2018 and in 2016, Jesse was on Level to talk about his work on Mafia 3. That was mostly a blues score, but the score for Mafia: Definitive Edition is entirely orchestral.…

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