A few weeks ago, when I interviewed composer/audio director Brad Derrick about his music for The Elder Scrolls Online: Tamriel Unlimited, he mentioned an audio company called Dynamedion. Dynamedion handles nearly anything you can imagine regarding game audio. For ESO, the Dynamedion team did the orchestration, they made the creature sound effects and they hired the musicians/singers/ensembles for the recording sessions.
Yesterday, I interviewed the Managing Director of Dynamedion, Pierre Langer, along with Lead Composer Tilman Sillescu (who wrote the soundtrack for Crysis 2, among many others!) and Axel Rohrbach, who’s the creative director of the BOOM sound effects library. They tell great stories about working in game audio, and they’re featured today!
Also featured this week, I met composer Adam Gubman at GameSoundCon in Los Angeles last year. If you’ve ever had a smart phone, Adam’s probably worked on the audio on at least one of the games you have. He’s worked on more games than anyone I’ve known, and he’s one of the nicest people in the world. He’s moving his career in a different direction now, so he and I chatted about his new adventures.
Thanks so much for being a patron!
Emily, Sam and June