Sound designer Julian Kwasneski started Bay Area Sound in 2000 after he left LucasArts. He’s worked on audio for Star Wars games, Firewatch, nearly every Telltale Games project, and many more.…
A sampling of music from the composers featured this weekend at PAX East 2018. The Maestros of Video Games panel is Saturday, Apr. 7th at 4:00 p.m. at the Bumblebee Theatre.…
Video game documentarian Danny O’Dwyer talks about his career, his favorite game music and more. You can support Danny O’Dwyer and Level with Emily Reese on Patreon, and see a playlist there too.
Writer David Chen and writer/actor Jeff Mattas talk about the script for Narcosis, a deep-sea underwater survival game. Jeff voices the lead, and Emily Reese had a part in the game.…
Composer Darren Korb talks about his music for Pyre, the 3rd and newest game from Supergiant, where Darren is the in-house audio fella. The soundtrack is available on Bandcamp. You can see a playlist and support Level with Emily Reese on Patreon.…
Michael Sweet is a composer, sound designer, and the Artistic Director of the Video Game Scoring program at Berklee College of Music in Boston. He also talks about his music and sound for the just-released Walden: A Game. Our Patron of the Week, David Bangerter, talks about his favorite music from Assassin’s Creed IV: Black Flag and Persona 4. See a playlist and support Level with Emily Reese on Patreon.…
Composer Gareth Coker (Ori and the Blind Forest) talks about his music for The Unspoken, a VR magic-based fighting game from Insomniac. Patron of the Week Kevin Anderson talks about his favorite music from Infamous: Second Son and Mass Effect 2.…
Composer Michael Bross talks about his music for Edge of Nowhere, the Ratchet and Clank series, the Oddworld series, and Counter-Strike: Global Offensive. You can support Level with Emily Reese on Patreon.…