The Binding of Isaac: Rebirth is an independent roguelike video game designed by Edmund McMillen, and is developed and published by Nicalis. Rebirth is a remake of The Binding of Isaac developed by McMillen and Florian Himsl and first released in 2011 as an Adobe Flash application. The Flash platform had limitations that led McMillen to work with Nicalis to produce Rebirth using a more advanced game engine to surpass these limitations and allowing McMillen to include additional content and gameplay features. Rebirth was released for Microsoft Windows, OS X, Linux, PlayStation 4, and PlayStation Vita in November 2014, and for Xbox One, New Nintendo 3DS, and Wii U in July 2015. After having Apple reject the Rebirth game due to its content, Nicalis has gotten Apple’s pre-approval to release an iOS version, which was released on January 11, 2017. A version for the Nintendo Switch was released on March 17, 2017.