Level 96: Julian Kwasneski (Bay Area Sound)
Sound designer Julian Kwasneski started Bay Area Sound in 2000 after he left LucasArts. He’s worked on audio for Star Wars games, Firewatch, nearly every Telltale Games project, and many more.…
Read moreSound designer Julian Kwasneski started Bay Area Sound in 2000 after he left LucasArts. He’s worked on audio for Star Wars games, Firewatch, nearly every Telltale Games project, and many more.…
Read moreComposer, sound designer and amateur birder, Benji Inniger, joins the show to talk about birds in games and how they can enhance, and ruin, sound design. Patron of the Week Anthony Botz talks about his favorite game music from Lunar: Silver Star Story Complete and Invisible, Inc.
…
Read more